WHAT iS dESiGN?

dESiGN é a vida cruzada pelo tempo e o espaço.
dESiGN is life crossed by time and space.

22 setembro, 2009

Peter Saville, Lisbon Conferences > exd'09
> most of the work I've done I try to see it trough my eyes. [...] basicly I'm more interested in my opinion that in others.
> it's just a bit of Bodoni, it's just what it is. [about New Order's CD Substance 1987].
> confidence of working without the help of "ready made".
> really interesting designers use space arond the point that they are making.
> I felt in the middle of the 80's that the future was going to be organic, the tecnology of nature.
> it's so right that you can use irony.
> the massage of comunication is the message given by others, not the designer.
> the ideia of type being the ideia was new [about the 80's].

Michael Horsham [tomato] > Lisbon Conferences > exd'09

> be carefull what you pitch for.


Michael Young > Lisbon Conferences > exd'09

> my work is very intuitive i don't belive in consumer research, I think it's bullshit.
> in asia I have to ofher more then just design.
> if you put five americans in a room for more then a year, they explode.
> i don't speak about sustenability because it's someting that is part of my life.

Dario Buzzini, Leif Huff [ideo] > Lisbon Conferences > exd'09
> ear, create, deliver.
> listen, learn, ask, facilitate, meet.
> how can you include other people in you design process?
> we use people as inspiration.

Konstantin Grcic > Lisbon Conferences > exd'09
> classics pay for new design, they also pay for making mistakes and for taking risks. [about Vitra]

digital kitchen @ OFFF2009
> act now, think later.
> we have to learn to trust our instincts.
> you have to be present to listen.

nerdferences @ OFFF2009
> document your one failure so that other people don't make them [eric wilhelm].
> its important that we stop trowing away all this toxic gadgets [peter kirn].

stefan sagmeister @ OFFF2009
> Theme: Design and Happiness.
> i truly hate definitions.
> list making is part of my life.
> designers take there audiences seriously.
> my self conscience comes and go, and when is here i find my self better not only for me.

si Scott @ OFFF2009
> the best creativity comes up in recession times.
> people became lazy [about computers].
> if you think you have one thing 100% right change it.

mushon zer-aviv @ OFFF2009
> we try to create a failure system.

joshua davis @ OFFF2009
> the computer is the place were i work, not the place were i look for inspiration.
> content is in the most unlikely places.
> the keyword is arbitrary.
> i generally never now what I'm doing, and that's fine.
> i want to discover something but i don't now were I'm going.
> the older we get the less we participate because we are concern whit being watch.

paula scher @ OFFF2009
> sometimes is good to hate someting [talking about Helvetica].
> i still love making posters, i still do it sometimes, most of them for free.
> what I really like is to make fun of culture and comment on politics.

robert l. peters @ OFFF2009
> to be a good comunicater you have to consern about meaning.
> corporations have no soul, so they need someone to dream for them.
> what we do is what we are.
> design create culture.
> happy is viral.
> if you don't care where you are, you are never lost.
> learning from animals is someting i have a lot of pleasure.
> analise, create, implement.
> shooping replaced citizanship in the practice of democracy [quoting Neville Brody].

bleed @OFFF2009
> it's a bit introspective being a graphic designer, so have fun.
> follow you inner moonlight, don't hide the madness.

james peterson and amit pitaru_insert silence @ OFFF2009
> we try to avoid automation although we work with tecnology.
> stop developing and start pratecing.
> it's amazing the amount of code and algorithm that exist in the world of dance.

UnitedVisualArtists @ OFFF2009
> theme: designing tools that make art.
> one of the problems of interactive design is how many control can we give to people.
> if you try the safe solution it will only get boring.

jason brugues studio @ OFFF2009
> we make things , tangible things.
> failure is part of the design process.

eva vermandel @ OFFF 2009
> nature is art.
> images are always there.
> what I do is create my small little world [...] create a line, my own fairytale
.
multitouch barcelona @ OFFF 2009
> facebook hugs don't fell like human hugs.

neville brody @ OFFF2009
> Theme: Make trouble [dangerous ideas].
> in a way there's nothing new in what we are doing now.
> most media consist in telling you what to think.
> "free me from freedom".
> design should be a living space.
> we need a civil war in graphic design.
> 100 years ago the future was promising.
> the job ahead of us is to liberate our selves.
> we just live in fear and we need to move forward.
> the work of a designer is to make clients take risks.
> we are designers because we need restrictions, limitations, other wise we would be artists.
> language is a contract between to people.
> we use the keyboard as an instrument.